ATTO Technology 2390D Setup Guide Page 20

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Typical Configuration Overview for Autodesk Lustre
A Lustre system consists of a number of different hardware and software
components. This section describes each of the hardware components in a
Lustre installation, and the software associated with each component. You
may or may not have all of the components listed here in your Lustre setup.
The type of workgroup, as well as the feature set you purchase for each of the
workstations in that workgroup, determine the components in your
installation.
Lustre Workstations
There are two kinds of Lustre workstations: the Master Station and the Lustre
Station. The optional Lustre Station offers a way to improve the efficiency and
cost-effectiveness of a pipeline by offloading tasks that do not require the full
feature set of the Master Station.
Master Station
The Master Station is designed for GPU-accelerated sessions where the colorist
works together with the cinematographer. It includes an extensive creative
toolset for elaborate visual design and grading, using up to 4K resolution and
16-bit files and for completing tasks like dust busting, conforming, rotoscoping,
and capture/playout. It also includes SD and HD I/O, dual link and HSDL
video formats, and the film workflow features, which consist of infrared
channel dust removal and support for all standard input and output resolutions
and bit-depths.
The Master Station can support up to three panels of the Autodesk Control
Surface and, with an additional license, a Slave Renderer.
Lustre Station
Tasks that do not require the direct intervention or supervision of the colorist
can be efficiently handled by a Lustre Station. Multiple Lustre Stations can
work in parallel to increase throughput and can be used for tasks such as
dust-busting, preparatory work, fine-tuning creative sessions, conforming data
from EDLs, updating editorial changes, and mastering to different formats
10 | Chapter 2 Preparing your Workstation
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